Invention Title:

CONTROLLING OPERATIONAL FUNCTIONS OF PHYSICAL ELECTRONIC DEVICE THROUGH INTERACTIONS IN VIRTUAL SPACE OF EXTENDED REALITY ENVIRONMENT

Publication number:

US20260195021

Publication date:
Section:

Physics

Class:

G06F3/04815

Inventors:

Assignee:

Applicant:

Smart overview of the Invention

The patent application describes a system that allows for the interaction between physical electronic devices and virtual environments within an extended reality (XR) setting. This involves creating a virtual portal at a specific location in the physical space of a participant. When a physical electronic device enters this portal, a virtual representation of the device is rendered in the XR environment. This virtual representation includes a user interface that can be interacted with by another participant within the immersive XR space, allowing control over the physical device based on these interactions.

Technical Field

The application focuses on XR environments and the devices used to render them, such as XR headsets, smartphones, and computers running XR applications. These environments can be virtual reality (VR) or augmented reality (AR), where users experience a blend of computer-generated graphics and real-world views. XR applications are used in various contexts, including gaming and online meetings, providing new ways to share and create content. The technology aims to bridge physical and virtual spaces, enhancing user interaction with digital content.

Background

Immersive XR environments are increasingly used for diverse applications, from gaming to collaborative workspaces. These environments typically feature avatars representing users, but currently, there is limited interaction between physical and virtual objects. The patent addresses this gap by enabling physical electronic devices to be represented and controlled within XR environments, enhancing user experience and interaction capabilities.

Summary of Invention

The invention involves an XR rendering device that defines a virtual portal in a physical space, tracking the movement of physical objects relative to this portal. When a physical electronic device enters the portal, its virtual representation is created in the XR environment. This representation includes an interactive user interface, allowing another participant to control the physical device's functions. The system identifies interaction characteristics and communicates them to the physical device to execute the corresponding operational functions.

Detailed Description

The detailed description provides examples of how the system operates, including its components and interactions. An XR system is illustrated, comprising devices like XR headsets that communicate with an XR rendering device to generate immersive environments. Participants can view and interact with these environments through various devices, such as computers and smartphones. The system allows users to manipulate virtual objects and control physical devices seamlessly, crossing the boundaries between physical and virtual spaces.